1#ifndef COIN_SOPICKEDPOINT_H
2#define COIN_SOPICKEDPOINT_H
27#include <Inventor/SbBasic.h>
28#include <Inventor/SbVec3f.h>
29#include <Inventor/SbVec4f.h>
30#include <Inventor/lists/SoDetailList.h>
31#include <Inventor/SbViewportRegion.h>
70 SbVec4f texCoords, objTexCoords;
79 void applyMatrixAction(
const SoNode *
const node)
const;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:40
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoDetailList class is a container for pointers to SoDetail objects.
Definition SoDetailList.h:31
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:30
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
const SbMatrix & getObjectToWorld(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:215
const SbVec3f & getPoint() const
Definition SoPickedPoint.cpp:145
const SbVec4f & getTextureCoords() const
Definition SoPickedPoint.cpp:163
const SbVec3f & getNormal() const
Definition SoPickedPoint.cpp:154
void setObjectTextureCoords(const SbVec4f &texCoords)
Definition SoPickedPoint.cpp:321
SbVec3f getObjectNormal(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:282
SbVec4f getObjectTextureCoords(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:297
void setMaterialIndex(const int index)
Definition SoPickedPoint.cpp:331
const SbMatrix & getObjectToImage(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:239
void setObjectNormal(const SbVec3f &normal)
Definition SoPickedPoint.cpp:311
const SoDetail * getDetail(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:202
SbVec3f getObjectPoint(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:266
int getMaterialIndex() const
Definition SoPickedPoint.cpp:172
SbBool isOnGeometry() const
Definition SoPickedPoint.cpp:192
SoPickedPoint * copy() const
Definition SoPickedPoint.cpp:136
const SbMatrix & getWorldToObject(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:227
SoPath * getPath() const
Definition SoPickedPoint.cpp:181
void setDetail(SoDetail *detail, SoNode *node)
Definition SoPickedPoint.cpp:342
SoPickedPoint(const SoPickedPoint &pp)
Definition SoPickedPoint.cpp:70
const SbMatrix & getImageToObject(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:251
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35